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Old Feb 17, 2007, 01:23 AM // 01:23   #81
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if its not broke, mess with it so it slightly annoys the majority of the playerbase
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Old Feb 17, 2007, 02:02 AM // 02:02   #82
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I'm getting annoyed when you put your cursor over a template, and the entire template window pops up, and then you can't read the title of your template...

Just a bit annoying. Guess i'll have to get used to it...
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Old Feb 17, 2007, 02:11 AM // 02:11   #83
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Quote:
Originally Posted by savage vapor 33
I'm getting annoyed when you put your cursor over a template, and the entire template window pops up, and then you can't read the title of your template...

Just a bit annoying. Guess i'll have to get used to it...
No you won't...

Its like trying to get use to someone standing in front of you holding there hand in front of your eyes saying 'Not touching you can't do anything'. It's just not gonna happen.
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Old Feb 17, 2007, 02:22 AM // 02:22   #84
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Quote:
Originally Posted by Rafal
Yes, its very annoying. Similar situation is when loading templates.. popup there is annoying too.
/agree - also hate the inventory graphics.... so full of white outline now... wish I could see my items better like it used to be.

Quote:
Originally Posted by Viruzzz
if its not broke, mess with it so it slightly annoys the majority of the playerbase
SOOOOOOO.... true. Same goes for many of the skill "revamps." A year in running fine and THEN they need a change?

Last edited by shmek; Feb 17, 2007 at 02:25 AM // 02:25..
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Old Feb 17, 2007, 03:53 PM // 15:53   #85
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BAD: Reversed order of attribute point arrows. Leave down on the left and up on the right. Indifferent to attribute values being placed on the left of the attribute names (instead of the right).

BAD: Template tooltips covering up the list of template names. It's nice to have the tooltips, but would it have killed the UI designer(s) to put it *much* farther to the right so I can see my list?

GOOD: Being able to see details about a template (professions, skills, etc) without having to load it. However, the default template window size only allows you to view it and about 2-3 template names in the list. Sure, I can resize, but default UI settings should be sane.

Last edited by Cymmina; Feb 17, 2007 at 03:56 PM // 15:56..
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Old Feb 17, 2007, 05:41 PM // 17:41   #86
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I went into ha with 0 attributes thanks to the crazy back-to-front thing..... WTB change back to original attribute panel
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Old Feb 17, 2007, 06:04 PM // 18:04   #87
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I would have to agree that the reversal of the attribute arrows seems totally wrong. As was mentioned earlier in the thread we read left to right so it is natural for them to be they way they were. I like that they are larger (which is better for my eyes) and the tips are somewhat nice, but the placement is just...awful.
I really like the new sorting options for the skills which means less scrolling! Yay!
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Old Feb 17, 2007, 06:19 PM // 18:19   #88
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Im finally some other people agree with me on this one. I mean really, why change the attribute and templates? They were perfect as they were, now they're just screwed and everyone hates em.
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Old Feb 17, 2007, 08:10 PM // 20:10   #89
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I'd give up <something valuable> for:

-Putting the arrows back in their original places (I want them on the right side again too, but it's not a big deal if that's not fixed).

-Making up be on the right and down on the left again.

-A little form button listing your remaining attribute points.
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Old Feb 17, 2007, 08:15 PM // 20:15   #90
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Where the heck is Gaile on this one? She was all over the mini pet sound issue, but conspicuously absent here. This issue actually affects game play, although in an indirect manner. Needs to be fixed, ASAP.
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Old Feb 18, 2007, 12:10 AM // 00:10   #91
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Quote:
Originally Posted by Feminist Terrorist
Where the heck is Gaile on this one? She was all over the mini pet sound issue, but conspicuously absent here. This issue actually affects game play, although in an indirect manner. Needs to be fixed, ASAP.
I've been wondering that... Minipet sounds were nothing more than annoying, so Anet fix them instantly when most people couldn't give a toss about them. And something that actually annoys players they seem desperate to avoid.

Maybe Gaile just sucks at her job........ or maybe she's scared of the UI designer

Last edited by Evilsod; Feb 18, 2007 at 12:18 AM // 00:18..
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Old Feb 18, 2007, 02:47 AM // 02:47   #92
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Yeah. If anyone has a run-in with Gaile or The Frog (probably Gaile would have a more direct response to this matter), tell them that we are not amused with this little UI change.
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Old Feb 18, 2007, 03:33 AM // 03:33   #93
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Good point out on the mini-pet thing...This does indeed affect us a whole lot more than grunts and flapping wings.

I too have just gone in a battle with 0 in an attribute (caught it when my sword hit for a 1). I'm not having much of a problem with selecting presets, but it's still kind of annoying. I just do not see why they flipped the attributes around.

And of course I'm still confused why they thought this needed a change.
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Old Feb 18, 2007, 03:46 AM // 03:46   #94
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Hate this new attribute system as well.
/signed.
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Old Feb 18, 2007, 04:01 AM // 04:01   #95
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meh, I don't use it much, so I barely ever see it, just noticed it yesterday. Pop up are kinda annoying, fixing that would be nice, other than that it not bad, just takes some getting used to.
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Old Feb 18, 2007, 04:08 AM // 04:08   #96
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Another thing I hate (this time about templates), is when saving or loading one, you know how the window shows the skillbar preview and attributes of the highlighted template? Well, I'm one of those people who likes to doubleclick to load them, but the first click highlights the template, displaying the skillbar + attributes and shifting the list, causing the second click to end up selecting a different template. Without thinking, I save or load it. This has caused me to lose a few templates.
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Old Feb 18, 2007, 04:22 AM // 04:22   #97
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yes, please change the attribute panel back to the way it was. its so confusing every time i want to change my attributes . the pop ups are quite annoying too.
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Old Feb 18, 2007, 05:19 AM // 05:19   #98
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So... I just want to be certain on this. A few people have posted in the thread that people shouldn't complain, adapt to it, it's not that bad... but is there anyone that actually prefers the attribute arrows swapped as they are now? You'd think when they make a change like that, it would be for *someones* sake...
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Old Feb 18, 2007, 05:44 AM // 05:44   #99
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Quote:
Originally Posted by FoxBat
So... I just want to be certain on this. A few people have posted in the thread that people shouldn't complain, adapt to it, it's not that bad... but is there anyone that actually prefers the attribute arrows swapped as they are now? You'd think when they make a change like that, it would be for *someones* sake...
I think there were one or two people who said it wasn't a complete disaster, but on the whole, nearly everyone hates it.

I'm getting the very strong feeling that Anet does not want to address this issue, and it probably will not be changed unless the community bands together and forces a change. With enough pressure, we can do it.
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Old Feb 18, 2007, 10:03 AM // 10:03   #100
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A really good change (templates) now gone very annoying. Guess templates weren't getting enough attention so it needed a nerf to bring it into the limelight.

I'm reminded of a review of The Burning Crusade where they said the best thing about it was they didn't fix what wasn't broken....
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